Looks good.
Seems like Earthshaker might be stronger on the hammer war. You would be able to spike a bit faster, and it becomes a very powerful skill on a crowded dias. If you really need that extra KD time (not sure why you would with this sort of spike) the axe warrior can always follow up with a Shock.
Since you don't have any monk skills on the Me/Mo, I'd be tempted to suggest going Me/N with one of the non-spike skills swapped for Dark Fury. Diversion is kind of I-hex fodder in this build (though nice against all the Taints), and Dark Fury would allow you to do some incredibly fast spiking combined with TTL. Being able to kill quickly seems important to playing this kind of build, so you don't get overrun by all the pure offense teams that infest Tombs. Not sure Diversion is the skill to drop, but seems like Dark Fury could be very helpful. It also doesn't require much attribute investment.
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